AI Insights · Timothy · January 2022
Top 5 Crime Games on Android in the Netherlands - Q4 2021
Discover the performance trends of the top 5 crime games on Android in the Netherlands during Q4 2021. Highlights include download rates, revenue peaks, and active user engagement.
During the fourth quarter of 2021, the top 5 crime games on the Android platform in the Netherlands showcased varying trends in downloads, revenue, and active user engagement. Below is a detailed look at the performance of each game, based on data from Sensor Tower.
Troll Robber: Steal everything saw a gradual increase in weekly revenue, peaking at $7 in the first week of November. Downloads experienced a decline from 5.7K in late September to a low of 1K in mid-November before recovering to 2.6K by the end of December. Active users followed a similar pattern, dropping from 7.8K to 3.6K in the same period, then rising to 6.1K by year-end.
Thief Puzzle: to pass a level experienced fluctuating weekly downloads, starting at 2.1K in late September and peaking at 3.1K in early November. Active users increased from 4.8K to 5.9K in the same timeframe, although there was a dip to 3.7K in mid-December before bouncing back to 5.6K at the end of the year.
Stickman Story: Save The World had a strong start with downloads peaking at 10.6K in late November, shortly after its release. However, downloads dropped to 1.3K by the end of December. Active users mirrored this trend, starting at 4.4K and peaking at 11.1K before declining to 1.8K.
Traffic Cop 3D experienced a notable increase in weekly revenue, reaching $82 in the last week of October. Downloads showed a significant peak at 7.9K in the same week but fell to 0.7K by late November. Active users followed suit, with numbers rising from 3K to 8.4K before dropping to 1.1K and then recovering to 2.8K by the end of December.
The Grand Mafia maintained a strong and consistent revenue stream, peaking at $16.6K in late November. Downloads remained relatively stable, starting at 1.2K and peaking at 2.3K in the final week of December. Active users saw a steady increase from 7.1K to 8.7K over the quarter.
For more detailed insights into these trends and other app performances, visit Sensor Tower.